
Each sprite asset has its own size and it gets added to your app's overall build size.

Texturepacker unity install#
We recommend using this tool for development of all the games. Texturepacker unity 2d Texturepacker unity 2d install Texturepacker unity 2d android nd generally in Unity, one image is equal to one batch. Overall the TexturePacker is very easy to use, reduces the runtime memory consumption and thus increasing the frame rate. Also game load time reduced significantly because of this optimisation.Since Texturepacker has few advanced algorithms, the sprite sheets created using this software was of less size compared to others (without losing image quality) due to which game size was reduced by more than 5MB, in some cases.The duplicates will be added to the description file, allowing accessing it with both names.įew examples where TexturePacker has been useful in our recent games When comparing GAF:Flash to Unity vs TexturePacker, the Slant community recommends TexturePacker for most people. If two are identical after trimming, only one image is placed in the sprite sheet. It removes transparent pixels from border of the sprite.

Cocos2d-x, Unity, Sprite Kit, Monogame, etc.The runtime requires 4kb while decrypting the sprite sheets.Enter the encryption key in TexturePacker and copy 2 files to Cocos2D folder, add 4 lines of code.Our app will be able to decrypt the data. It’s called content protection and simply encrypts the images. This feature helps to protect the assets from theft. The effect of compression or dithering is nearly invisible on high-resolution devices.

